Introduction to the "Sticky Metadata Reflective 3" framework

Sticky Metadata Reflective 3 (SMR3) is a framework used in Java development to achieve adhesion and reflection capabilities of metadata.It provides a flexible and highly configurable method to manage and use metadata information in the application. Metal data is data describing data, which provides more information about data and context.In many applications, metadata is used to describe objects, attributes, and configurations of various types.Using SMR3 can easily associate metadata with the corresponding Java class, and obtain and use these metadata at runtime. The SMR3 framework mainly has the following functions and characteristics: 1. Sticky Metadata: SMR3 allows to directly attach metadata information to the Java class without using additional configuration files or annotations.This makes the definition of metadata and class tightly coupled, providing stronger types of security and ease of use. 2. Reflective ability: By using the Java reflection mechanism, SMR3 can dynamically read and use metadata at runtime.This allows developers to customize the class according to the value and configuration of metadata. 3. Flexibility and scalability: The SMR3 framework is very flexible, allowing developers to customize and expand various metadata operation and processing methods according to specific needs.It provides rich API and extension points, enabling developers to personalize and expand according to their needs. Here are some explanations that use SMR3 sample code and related configuration: First, we define a Java class, such as the "Person" class, which contains some attributes and methods. public class Person { private String name; private int age; public Person(String name, int age) { this.name = name; this.age = age; } public void sayHello() { System.out.println("Hello, my name is " + name + " and I am " + age + " years old."); } } Next, we can add some custom metadata to the "Person" class with the SMR3 framework.Metadata can be stored in a key value pair, stored in a specific metadata container. public class Main { public static void main(String[] args) { MetadataContainer container = MetadataContainer.getInstance(); // Add metadata to Person class container.addMetadata(Person.class, "gender", "Female"); container.addMetadata(Person.class, "education", "Bachelor's degree"); // Get and use metadata String gender = container.getMetadata(Person.class, "gender"); String education = container.getMetadata(Person.class, "education"); System.out.println("Person's gender: " + gender); System.out.println("Person's education: " + education); // Call the Sayhello method by reflection try { Method sayHelloMethod = Person.class.getMethod("sayHello"); sayHelloMethod.invoke(new Person("Alice", 25)); } catch (Exception e) { e.printStackTrace(); } } } In the above example code, we use the MetAdatacontainer instance to add and obtain metadata.We added two metadata to the Person class, namely "Gender" and "Education".We then use the getMetadata method to obtain these metadata and output their values on the console.Finally, we called the Sayhello method of the Person class through reflection. To make the SMR3 framework work normally, other related configurations are needed.For example, add the necessary dependencies, configure paths, etc.The specific configuration method can be adjusted according to the document and usage of the framework. In general, the SMR3 framework provides a simple and flexible way to manage and use metadata in Java development.By applying this framework, developers can better organize and use metadata in the application to improve the maintenance and scalability of code.