csharp
using System;
using Simplex3D.Math;
class Program
{
static void Main()
{
Vector3D vector1 = new Vector3D(1, 2, 3);
Vector3D vector2 = new Vector3D(4, 5, 6);
double dotProduct = Vector3D.Dot(vector1, vector2);
Vector3D crossProduct = Vector3D.Cross(vector1, vector2);
}
}